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Bugsnax

Bugsnax

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Welcome to Bugsnax, a charming action-adventure where you explore a mysterious island and capture delightful, yet dangerous, creatures. This guide boasts 69 sections, covering everything from getting started and mastering advanced catching techniques to finding all Bugsnax and tackling legendary variants. You'll discover walkthroughs for every area, strategies for tricky bosses like Mama Mewon and Daddy Cakelegs, and tips for completing all Grumpus side quests.

Controls

Learn the PC and PlayStation controls for Bugsnax, including how to move, jump, and use tools like the SnaxScope.

PC Controls:

Use the mouse to look around. Left-click to talk or perform actions, and right-click to go back or put away items. WASD keys control movement, Spacebar makes you jump, and Shift allows you to run. Press C to stand up or crouch, F to open the SnaxScope (a tool for scanning), and Q to select a tool.

PlayStation (PS4/PS5) Controls:

The left stick moves your character, while the right stick controls the camera. Press X to jump, Square to interact or talk, and Circle to crouch. Triangle is used to feed Bugsnax to Grumps. L3 makes you sprint, and R3 equips the SnaxScope. The touchpad opens your journal, and L1/R1 are used to turn pages within it. L2 is for aiming with certain equipment, and R2 is used to take a picture with the SnaxScope or use other equipment.

Tips
  • Familiarize yourself with both PC and PlayStation controls to play Bugsnax on your preferred platform.
  • The SnaxScope is a key tool for scanning Bugsnax and the environment.
  • Experiment with different buttons to understand their functions in various situations.

Grumpuses

Get to know all the Grumpuses in Bugsnax! Learn about Filbo, Wambus, Lizbert, and all the other quirky residents of Snaktooth Island.

Alright, so you've landed on Snaktooth Island and are ready to dive into the wild world of Bugsnax. Before you start wrangling any of those critters, let's get you acquainted with the folks who call this place home – the Grumpuses! They're a pretty unique bunch, and knowing who's who will definitely help you out as you explore.

Here's a rundown of the main Grumpuses you'll meet:

  • Filbo Fiddlepie — This guy is your first new pal and ends up being the Mayor of Snaxburg. He's pretty central to the whole adventure!
  • Wambus Troubleham — A farmer Grumpus who's a long-time resident of Snaxburg. You'll probably find him out on his farm.
  • Beffica Winklesnoot — Another Snaxburg resident who's part of Elizabert's expedition. She's got some quests for you, so keep an eye out for her.
  • Elizabert Megafig — The explorer who kicked off this whole expedition! She invites you to join, but surprise, surprise, she goes missing right when you arrive.
  • Gramble Gigglefunny — Gramble's more interested in Bugsnax as creatures than as snacks. He's all about taking care of them and even keeps a Strabby as a pet.
  • Wiggle Wigglebottom — An entertainer who's all about fashion and fame. Her star might have faded a bit, but she's still got that flair.
  • Cromo Face — A salesman who's a bit shifty and definitely pragmatic. He seems to be into making a profit through complex schemes.
  • Triffany Lottablog — An archaeologist with a bit of a cynical streak. She enjoys historical fiction and making bone puns, apparently.
  • Chandlo Funkbun — A builder who's all about being a 'bro.' He loves the outdoors and, well, rager parties.
  • Snorpy Fizzlebean — An inventor who's also a bit of a conspiracy theorist. He's an introvert who likes staying indoors with his charts and metallurgy.
  • Floofty Fizzlebean — A scientist who's super dedicated but also kind of rude. They're all about empirical evidence and dark humor.
  • Clumby Clumbernut — Your editor! He used to love his job but now seems pretty jaded. He likes getting the 'scoop' and making dramatic exits.
  • Shelda — A prophet who's a bit mysterious and doesn't actually eat Bugsnax. She's into riddles and keeping her back properly supported.
  • Eggabell Batternugget — She's generally well-rounded but can get a bit flustered. She enjoys sunny days and good stories.

Getting to know these characters is key to progressing in Bugsnax. Each of them has their own story and can offer you quests, information, or even just some good ol' Grumpus company. So, chat them up, help them out, and see where their stories take you!

Main Quest

Follow our comprehensive Bugsnax main quest walkthrough to guide Filbo, Wambus, Gramble, Beffica, and Wiggle back to Snaxburg, detailing every objective and catch.

Walkthrough
  1. 1
    Getting Started! (Giver: Filbo)
    • Scan a bugsnak using the SnaxScope.
  2. 2
    Talk to Filbo.
  3. 3
    My first Bugsnak! (Giver: Filbo)
    • Catch one Bugsnak using the Snak Trap.
  4. 4
    Feed one Strabby to Filbo.
  5. 5
    More Bugsnax! (Giver: Filbo)
    • Catch 3 bugsnax (Strabby and Rooties are available).
  6. 6
    Gone Home! (Giver: Filbo)
    • Follow Filbo to Snaxburg.
  7. 7
    Wambus Goes To Seed (Giver: Wambus)
    • Bull Pen!
      • Lure a Bunger into the pen using ketchup with the Sauce Slinger.
  8. 8
    That had to hurt!
    • Go to the lower path to find and talk to Filbo.
  9. 9
    The Chips are Down!
    • Catch one Fryder (loves ketchup; use Snak Trap and ketchup).
  10. 10
    Feed one Fryder to Wambus.
  11. 11
    Pest Control!
    • Catch two Shishkabugs (shoot with ketchup to stun them with a Bunger, then use Snak Trap).
  12. 12
    Burger Time
    • Catch one Bunger (lure one with ketchup, then stun it with another Bunger).
  13. 13
    Feed one Bunger to Wambus.
  14. 14
    Get Wambus Back to Snaxburg!
    • Convince Wambus to go home by finishing his quests.
  15. 15
    Gramble Loses Sleep (Giver: Gramble)
    • Find Gramble!
      • Go south of Snaxburg to Simmering Springs to find Gramble.
  16. 16
    Have a Ball
    • Guide the Buggy Ball through the course to the 'Finish' point.
  17. 17
    Pick up the Buggy Ball.
  18. 18
    Return to Gramble.
  19. 19
    Roll out
    • Catch 3 lost Peelbugs (they emerge from holes; use Snak Trap and Buggy Ball to lure them out).
  20. 20
    Talk with Gramble.
  21. 21
    Bug Wrangler!
    • Sauce the Buggy Ball with chocolate (obtained from a flower) and lure two Kweebles to Gramble. Beware of Crapples that may interfere; catch them first.
  22. 22
    Return to Gramble.
  23. 23
    Get Gramble Back to Snaxburg!
    • Convince Gramble to go home by talking to him.
  24. 24
    Beffica Gets Bored (Giver: Beffica)
    • Return to Beffica!
      • Go back to Garden Grove and talk with Beffica.
  25. 25
    Higher Learning!
    • Pick up the Journal from the stand.
  26. 26
    Talk to Beffica.
  27. 27
    Open the Journal.
  28. 28
    Scope the Grove!
    • Scan six types of Bugsnax in Garden Grove at night (SweetieFly, White Strabby, Weenyworm appear at night; you should have scanned Bunger, Fryder, Shishkabug already).
  29. 29
    Return with Beffica.
  30. 30
    Pop Quiz!
    • Scan and catch Beffica's favorite Bugsnak, the Weenyworm (appears at night).
  31. 31
    Feed Beffica the Weenyworm.
  32. 32
    Dig that dirt!
    • Sleep in Beffica's bed until midnight.
  33. 33
    Go to Snaxburg and locate Wambus's house near his farm to observe his activities between 10 p.m. and 1 a.m.
  34. 34
    Get Beffica back to Snaxburg!
    • Convince Beffica to go home by talking to her.
  35. 35
    Wiggle Rocks The Beach (Giver: Wiggle)
    • Pen Pineapple!
      • Catch a Pineantula on the beach.

Side Quest

Complete all side quests in Bugsnax with this comprehensive guide. Learn how to find, catch, and feed Bugsnax to complete objectives for Wambus, Gramble, Beffica, and more.

Walkthrough
  1. 1
    Wambus Digs Deeper
    1. Roots and Fruits!
      Giver: Wambus
      Objective: Plant a root Bugsnak (Rootle or White Rootle from Flavor Falls) and a fruit Bugsnak (Strabby from Flavor Falls) in the garden at Wambus' farm.
  2. 2
    Soiled!
    Giver: Wambus
    Objective: Catch a Spuddy in Scorched Gorge.
  3. 3
    Daily Fiber!
    Giver: Wambus
    Objective: Catch one Spuddy in Scorched Gorge and feed it to Filbo.
  4. 4
    Soiled!
    Giver: Wambus
    Objective: Gather fertilizer from the bathroom.
  5. 5
    Undergrowth!
    Giver: Wambus
    Objective: Plant a Snaquiri (Simmering Springs), an Incherrito (Sizzlin Sands), and a Sherbie (Boiling Bay) in the garden.
  6. 6
    Harvest Time!
    Giver: Wambus
    Objective: Sleep until noon and visit Wambus.
  • Gramble Grows his Horde
    1. Empty Nest!
      Giver: Gramble
      Objective: Donate six Bugsnax to Gramble's ranch.
    2. Training Day!
      Giver: Gramble
      Objective: Use the Buggy Ball with chocolate to guide a Charwee to the finish, avoiding Wiigle.
    3. More to Love!
      Giver: Gramble
      Objective: Donate a Preying Picantis (Sizzlin Sands) and a Scoopy Banoopy (Frosted Peak) to Gramble.
    4. Love is Patient!
      Giver: Gramble
      Objective: Sleep for a while and visit Gramble.
  • Beffica Seeks the truth.
    1. Rumor Mill
      Giver: Beffica
      Objective: Sleep until midnight, find Wiggle, and follow her to get information.
    2. Rumor Mill Part 2!
      Giver: Beffica
      Objective: Catch and feed one Crispy Snakpod (Garden Grove) to Beffica.
    3. The Big Snoop!
      Giver: Beffica
      Objective: Sleep until midnight, find Cromdo, and follow him to get information.
    4. The Big Snoop Part 2!
      Giver: Beffica
      Objective: Find three Grumpy Snakpods in Simmering Springs (one floating, one in the training camp with the Buggy Ball, one on the beach walls near palms).
    5. Imitation Beef!
      Giver: Beffica
      Objective: Sleep until midnight, find Chandlo, and observe him to get information.
    6. Imitation Beef Part 2!
      Giver: Beffica
      Objective: Turn Beffica's arms green by feeding her green Bugsnax (like a Green Crapple from Boiling Bay) and using the snaxperiment. Get the truth out of Snorpy by observing and following him. Talk to Beffica.
  • Floofty Faces Judgement
    1. Volunteers Needed!
      Giver: Floofty
      Objective: Ask eight Grumps for help.
    2. Last Meal!
      Giver: Floofty
      Objective: Fully transform Floofty using the snaxperiment.
    3. Head Games!
      Giver: Floofty
      Objective: Load Bugsnax into the funnel, activate the device, observe, and talk to Floofty.
  • Wiggle Gets Inspired
    1. Yellow Submarine!
      Giver: Wiggle
      Objective: Catch and feed two Sandopedes (Flavor Falls) to Wiggle.
    2. Fly Me to the Moon!
      Giver: Wiggle
      Objective: Catch and feed one White Cheepoof (Scorched Gorge) to Wiggle.
    3. Dance with the Dragon!
      Giver: Wiggle
      Objective: Meet Wiggle in Boiling Bay. Scan and catch one Megamaki by using the Trip Shot between metal poles to separate it into Minimaki, then catch four Minimaki. Feed Wiggle one Megamaki.
  • Triffany Makes History
    1. That's a Relief!
      Giver: Triffany
      Objective: Meet Triffany in Flavor Fall. Scan a stone Grumpus statue in a cave near Triffany. Catch a Pinkle using the snakgrappler to steal its jar and catch it with the same jar. Feed Triffany a Pinkle.
    2. Dead Man's Chest!
      Giver: Triffany
      Objective: Meet Triffany in Boiling Bay. Scan a treasure chest in the boat ruins in the sea. Catch a Paletoss by luring a Paletoss Grande to hot lava and using the bugnet. Feed Triffany a Paletoss.
    3. A Peak to Remember!
      Giver: Triffany
      Objective: Meet Triffany in Frosted Peak and climb the mountain.
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