Welcome to Cookie Run: Kingdom, a vibrant RPG where you'll build a delicious kingdom and lead your cookie heroes into battle! From managing your resources to strategizing team compositions, you'll explore story mode, conquer challenging bosses, and discover the secrets of the Cookie World. It's a game that blends satisfying kingdom management with engaging combat and a charming cast of characters.
This guide is here to help you master every aspect of the game. We'll cover how to navigate World Exploration, including Story, Dark, and Master Modes, and dive deep into optimizing your teams for the Kingdom Arena, Bounties, and the Tower of Sweet Chaos. Get ready to uncover all the epic treasures and hidden mechanics to forge the ultimate cookie kingdom!
Terminology
Master Cookie Run: Kingdom's game mechanics and terms. This guide explains rarities, obtaining, and enhancing Treasures to help you strategize and improve your gameplay.
Treasures are equippable items that provide special effects in Cookie Run: Kingdom. These effects can range from creating high-scoring Jellies to obstacle destruction, Jelly attraction, Coin generation, shields, and mobility aids. Players can equip up to three Treasures starting at Escape Level 8, with additional slots unlocked at levels 11 and 13.
Treasures are obtained and leveled up similarly to Cookies and Pets, by acquiring multiple copies, often from the Gacha. Unlike some other games, there are no Draw Seasons or limited Treasure spaces, and Treasures cannot be sold or extracted. The maximum level for Treasures is 12, after which they can be enhanced for additional effects. Upgrading Treasures also grants Escape Points to increase your Escape Level.
Treasures are categorized into rarities: Rare, Epic, and Legendary. Common Treasures do not exist. Initially, all Treasures were unranked, but rarities were introduced later, with Epic Treasures being added on November 29th, 2017. Rare Treasures are more common but generally less powerful than Epic Treasures, which are released regularly and are harder to acquire. Legendary Treasures are the rarest and most powerful.
Obtaining Treasures: Treasures are primarily acquired through the Gacha system. Special Incantations, such as the 10+1 Incantation or Special 10+1 Incantation, guarantee at least one Epic Treasure draw.
Treasure Enhancement: Treasures can be enhanced at maximum level (12) for additional effects. This process requires multiple copies of the same Treasure and Coins. The number of copies needed increases for higher upgrade levels, with three copies required for the final upgrade.
Terminology (2)
Discover the different rarities of Treasures in Cookie Run: Kingdom, from Rare to Legendary, and learn how they can enhance your gameplay and boost your scores.
Treasures are equippable items in Cookie Run: Kingdom that provide special effects, such as creating high-scoring Jellies, attracting or collecting Jellies, generating Coins, providing shields, or aiding mobility. Players can equip up to three Treasures starting at Escape Level 8, with additional slots unlocked at levels 11 and 13.
Treasures are categorized into rarities: Rare, Epic, and Legendary. Common Treasures do not exist. Initially, Treasures did not have different rarities, but this was introduced with the addition of Epic Treasures. Rare Treasures are more common but generally less powerful than Epic Treasures, though some, like the Red Egg of Resurrection, remain versatile. Epic Treasures are stronger and are released regularly, often alongside new Cookies and Pets. Legendary Treasures are the rarest and most powerful.
Treasures are leveled up by obtaining duplicates and paying Coins, with a maximum level of 12. Level 12 Treasures can be enhanced for additional effects. Upgrading Treasures also grants Escape Points to increase the player's Escape Level.
Majesty: The Fantasy Kingdom Sim - Beginner Quests
Master the first missions in Majesty: The Fantasy Kingdom Sim. These beginner quests serve as tutorial levels, introducing game concepts at a manageable pace.
The first couple of missions in Majesty: The Fantasy Kingdom Sim are incredibly easy and should be treated as tutorial levels rather than quests requiring strategic thinking and planning. However, a few wrong moves can spell disaster for your kingdom. The game will prompt you to begin with the quest "The Bell, the Book, and the Candle," which is a great place to start.
- 1The game will prompt you to begin with the quest "The Bell, the Book, and the Candle."
- 2It is recommended to play through the missions in the order presented below to introduce concepts and interface options at a manageable level.
- 3You can choose to play the missions in whichever order you choose.
- Treat these first few missions as tutorial levels.
- Be mindful of your decisions, as a few wrong moves can spell disaster for your kingdom.
- Consider playing the missions in the recommended order for a smoother introduction to the game's concepts.
The Bell, the Book, and the Candle
Recover three key items in Cookie Run: Kingdom's The Bell, the Book, and the Candle mission. Starting gold is 15,000 with no time limit.
Starting Gold: 15,000
Time Limit: None
Restrictions: Unable to Build Wizards Guild, Warriors Guild
Starting Buildings: Primary Building: Palace: Lv.1, Economic Buildings: Blacksmith: Lv.1, Trading Post, Inn, Hero Buildings: Rogues Guild: Lv.1, Defensive Buildings: 2x Guardhouse: Lv.1
- 1Begin the mission and familiarize yourself with the user interface (UI).
- 2Explore the map by hiring four Rogues from the Rogues Guild and placing Exploration Flags, or build a Rangers Guild, hire four Rangers, and place Explore Flags. Consider building a Gnome Hovel to speed up building construction.
- 3Research +1 Weapons and Armor at the Blacksmith and build one or two Marketplaces for gold. Ensure heroes have access to Healing Potions.
- 4Once you have at least four heroes, upgrade your Palace to Lv. 2. Consider building a Temple to Krypta and a Temple to Helia for Priestesses and Solarii.
- 5With at least 12 heroes, upgrade your Palace to Lv. 3.
- 6Locate the three main targets: The Ruined Alter (Holy Book), The Ruined Keep (Eternal Candle), and The Ruined Shrine (Magic Bell).
- 7Place Attack Flags on each structure one at a time.
- 8After each structure is destroyed, a treasure chest will appear. Ensure a nearby hero loots the chest to claim the item.
- 9Destroy the monsters that spawn from the rubble after each structure is destroyed before moving to the next target.
- 10Successfully complete the mission once all three items are in your heroes' possession.
- Pay close attention to the information scrolls that appear over buildings and units, as they provide useful details about the game and the current mission.
- Rangers are generally the best explorers, though Rogues can be used initially.
- Gnomes do not count towards your overall hero total.
- The Holy Book grants +20 Intelligence, the Magic Bell grants +50 HP, and the Eternal Candle increases Sightrange. These items only affect the hero who collects them.
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