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Part 31
Etrian Odyssey

Part 31

Complete Etrian Odyssey Part 31 quests including Shilleka's requests, the boy's treasure, and Jackson Restaurant's odd requests.

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Complete Etrian Odyssey Part 31 quests including Shilleka's requests, the boy's treasure, and Jackson Restaurant's odd requests.

A favor to Shilleka II

Shilleka needs materials to craft a Short Bow.

Walkthrough
  1. 1
    Gather 2 Horns and 5 Gum Hides.
  2. 2
    Sell these materials to Shilleka.
  3. 3
    Report to the Pub.

Subduing the Woodflies

A student at Ceft Apothecary asks you to exterminate Woodflies.

Walkthrough
  1. 1
    If you have already encountered and defeated the Venomflies in the 2nd Item Point clearing on B1F, this quest is complete.
  2. 2
    If not, defeat the Venomflies.
  3. 3
    Accept the quest and report to Valerie.

To meet a swordsman...

A terminally ill boy in Etria wishes to meet a skilled landsknecht.

Walkthrough
  1. 1
    Level a Landsneckt to 20.
  2. 2
    Receive a reminder to turn in the quest.

Chef's odd request I

Jackson Restaurant seeks adventurers skilled with Fire magic.

Walkthrough
  1. 1
    Have an Alchemist learn Fire Up and Fire.
  2. 2
    Use the Alchemist to satisfy the request.

Shadow in the grove

Adventurers seek vengeance on a beast that attacked them on B5F.

Walkthrough
  1. 1
    Speak to the lady at the Pub.
  2. 2
    Return to B5F and search the Northern parts of the map for FOEs.
  3. 3
    Defeat the Spider monster.

Fashionista I

Mrs. Meryl requires butterfly eyes for a new product.

Walkthrough
  1. 1
    Collect 5 Insect Eyes.
  2. 2
    If you do not have them, hunt Woodflies/Venomflies, ensuring you kill them with magic to obtain the Eyes.

Prayer to the stars

A girl will pay for five star-shaped seeds.

Walkthrough
  1. 1
    Collect 5 Starseeds from Chop points on level 6, or from Maneaters on floors 7-8.

Horticulture

A will stipulates the cultivation of a rare flower.

Walkthrough
  1. 1
    Take the door North from the Geomagnetic Field on the 6th floor.
  2. 2
    Head East all the way to the wall.
  3. 3
    Plant the seed.
  4. 4
    Defeat the waves of enemies: 2 Waspiors, 2 Waspiors, 2 Waspiors, 1 Sleepgel, 2 Waspiors, 1 Sloth.
  5. 5
    Turn in the quest.

To meet a holy knight...

A terminally ill boy in Etria wishes to meet a holy protector.

Walkthrough
  1. 1
    Level a Protector to 30.
  2. 2
    Turn in the quest.

A favor to Shilleka III

Shilleka needs materials to craft a Bone Flail.

Walkthrough
  1. 1
    Gather 5 Tailbones (from Firebirds) and 1 Bird Talon (from Glowbirds).
  2. 2
    Sell these materials to Shilleka.
  3. 3
    Report to the Pub.

Fashionista II

Mrs. Meryl requires a toxic barb for a new product.

Walkthrough
  1. 1
    Obtain a Toxic Barb, a rare drop from Assassin FOEs, or from the "Take" Item Point in the A4 area of B10F.
  2. 2
    Give the Toxic Barb to Mrs. Meryl.

Explorers Guild trial

New recruits must spend five days in B8F.

Walkthrough
  1. 1
    Open the Spring on B8F.
  2. 2
    Spend five days (120 hours or 3600 steps) in B8F. You can return to the Spring to rest or simply walk in the 3 squares in the room with the Spring.
  3. 3
    Pass the five days.

Identity unknown

Adventurers want to know the nature of a monster that vanished.

Walkthrough
  1. 1
    Rest at the Inn.
  2. 2
    Head to B6F and make your way West to the D1 area.
  3. 3
    At 10 AM, defeat the appearing Petaloid monster.

The lucky coin

Adventurers lost a coin while fleeing a monster.

Walkthrough
  1. 1
    Go to the square near the Wyvern's nest where you received an earlier warning about the Wyvern.
  2. 2
    Instead of the Wyvern warning, you will hear a bird's shriek to the East.
  3. 3
    Head East to fight a Fireeater.
  4. 4
    Retrieve the coin.

Chef's odd request II

Jackson Restaurant's chef needs Carminite from Firebirds.

Walkthrough
  1. 1
    Kill a Firebird using Fire magic. This may be difficult due to their high resistance to Fire. Consider using a Troubadour to lower resistance or weak physical attacks before finishing with Fire.
  2. 2
    Obtain Carminite.

To meet a blademaster...

A terminally ill boy in Etria wishes to see a foreign-trained ronin.

Walkthrough
  1. 1
    Meet the specified requirement for the blademaster.

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