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The Legend of Heroes: Trails in the Sky SC

The Legend of Heroes: Trails in the Sky SC

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The Legend of Heroes: Trails in the Sky SC picks up right after the first game's dramatic conclusion. You'll step back into the role of Estelle Bright, a junior Bracer, as she embarks on a quest across the Liberl Kingdom to find her adopted brother Joshua. This is a sprawling JRPG focused on exploration, character interaction, and a deep, turn-based combat system that utilizes Orbal Quartz for customizable abilities and arts. The story continues the political intrigue and personal journeys from the first game, promising twice the content and even more of the world to uncover.

This guide is here to help you navigate the extensive world and challenges of Trails in the Sky SC. We'll cover everything from the game's intricate battle system, including turn order bonuses and the powerful S-Break, to managing your Orbal Quartz for optimal party performance. Whether you're aiming to complete every quest, uncover all the secrets, or simply make it through tough boss encounters like those found in Le Locle Canyon or Balstar Channel, we've got you covered.

Chapter Six

Walkthrough for Chapter VI: The Whereabouts of Bonds in The Legend of Heroes: Trails in the Sky SC, covering Valleria Lake, Lakeside Laboratory, and The Crimson Ark: Glorious.

Walkthrough
  1. 1
    Begin at Valleria Lake and proceed to the Kingfisher Inn.
  2. 2
    Investigate the Lakeside Laboratory, following the path and overcoming any obstacles or enemies.
  3. 3
    Enter The Crimson Ark: Glorious and navigate through its sections, completing objectives as they arise.
Tips
  • Pay close attention to any clues or information found within the Laboratory, as they may be relevant to navigating the Crimson Ark.
  • Prepare for potential boss encounters within the Crimson Ark.
  • Ensure your party is well-equipped and their levels are adequate before entering the Ark.

Infiltration

A detailed walkthrough for The Legend of Heroes: Trails in the Sky SC's Infiltration mission at Lakeside Laboratory, including enemy strategies, item locations, and boss fight tactics.

Walkthrough
  1. 1
    Lakeside Laboratory - Outside: Follow the path as it zigzags up. Examine the front door for an optional scene, then continue west and enter the side door of the building.
  2. 2
    Floor 1: SAVE. Enter the large room with conveyor belts and defeat Vogel 235 x2 and a Vogel 570.
  3. 3
    Cardkey System: Understand that colored cardkeys are required for doors with keypads. This guide involves collecting all cardkeys first and then backtracking for chests.
  4. 4
    Hallway: Exit the conveyor belt room, go to the end of the hallway, and enter the top door. Defeat the monster and grab the [Buzzer]. Check the chest twice. Equip the Buzzer on Kevin, replacing his Crest Charm.
  5. 5
    Next Room: Exit the previous room and enter the bottom door. Go down the hallway into the next room.
  6. 6
    Green Light Room: Flip the lever next to the door to earn the front door outside. Enter the right door.
  7. 7
    Fork: At the fork, continue right and enter the room. Defeat the monster. SAVE and open the chest for [Windlass] (Vogel 235 x3 and Vogel 570 x2). Equip the Windlass on Kevin.
  8. 8
    Backtrack and Continue: Exit the room and go up at the fork. Pass the first two rooms (one requires a green cardkey, the other red). Enter the room on the right and grab [EP Charge II]. Check the chest twice.
  9. 9
    Elevator Room Access: Return to the hallway and go through the door at the end. Enter the door on the right. Defeat the two monsters and grab [Defense 4]. Check the chest twice.
  10. 10
    Orbment Charging Station: Exit the room and go through the door at the top to enter the elevator room. Go across the room to the left and enter the door. You'll find an orbment charging station and a monster. Walk down the hall to the end.
  11. 11
    Boss Battle Preparation: At the door with a red light, heal at the charging station. Ensure Kevin has at least 200 CP. Set Tactics to have everyone in the back corner. SAVE. Open the door for a scene and the boss battle.
  12. 12
    Boss Battle - Grant: Defeat Grant and two Vogel 235s. Grant has 13244 HP, is neutral to all elements, and immune to status ailments and AT Delay. He uses AoE attacks, a powerful single target attack, a powerful single target attack that causes faint, and an attack that causes impede. Use Kevin's S-Break in emergencies for two damage guards. Estelle should use Earth Wall, Clock Up EX, Clock Down, or Earth Lance. Schera can use Aerial to clear Vogels or Heaven's Kiss to speed up casting, then Earth Lance. Kevin can use Clock Down, Clock Up EX, heal, or Earth Lance. Agate should use Spiral Edge 2 or Draguna Edge 2, or heal HP/EP with items.
  13. 13
    Red Cardkey: After the fight, interact with the computer to get the Red Cardkey. Heal at the orbment charging station.
  14. 14
    Optional Scene 1: Go through the nearby door, then the bottom door, then the next bottom door. Go down the hall and use the Red Cardkey to unlock a door for an optional scene.
  15. 15
    Optional Scene 2: Return to your boat and talk to Grant for dialogue.
  16. 16
    Elevator Access: Use the Red Cardkey to claim the elevator and take it to the next floor.
  17. 17
    Floor 2: The elevator room connects to Floor 3's elevator. Go through the bottom door into a small room.
  18. 18
    EP Charge: Go through the door on the right and grab the [EP Charge]. Check the chest twice.
  19. 19
    Night Goggles: Return to the small room and go through the bottom door. Continue down the hallway into the next room. Enter the room on the right and grab the [Night Goggles]. Check the chest twice.
Tips
  • Fight all monsters for sepith rewards. Have Schera land the killing blow with Aerial to maximize sepith gain due to her Sepitum Vein ability.
  • Backtracking is necessary to collect all chests once new cardkeys are acquired.
  • Use the orbment charging station on Floor 1 to heal before the boss battle.
  • Kevin's S-Break at 200 CP provides two damage guards, which is high-stakes for surviving boss attacks.
  • Coordinate buffs (Clock Up EX, Earth Wall) and debuffs (Clock Down) for an easier boss fight.
  • Red Cardkey
  • [Buzzer]
  • [Windlass]
  • [EP Charge II]
  • [Defense 4]
  • [EP Charge]
  • [Night Goggles]
  • Various Sepith and other items from chests.

Chapter Seven

Navigate Chapter VII of The Legend of Heroes: Trails in the Sky SC with our comprehensive walkthrough. Conquer the Tetracyclic Towers and their altered spaces.

Walkthrough
  1. 1
    Esmelas Tower: Altered Space - Navigate the distorted reality of Esmelas Tower. Solve puzzles and overcome enemies within this altered dimension.
  2. 2
    Carnelia Tower: Altered Space - Enter the altered Carnelia Tower. Adapt to the new environment and defeat any threats.
  3. 3
    Sapphirl Tower: Altered Space - Explore the altered Sapphirl Tower. Uncover its secrets and progress through the challenges presented.
  4. 4
    Amberl Tower: Altered Space - Confront the altered Amberl Tower. Complete its objectives and overcome the final challenges of this chapter.
Tips
  • Pay close attention to environmental cues within the altered spaces, as they may hint at solutions to puzzles or hidden paths.
  • Be prepared for new enemy types or modified existing ones within each altered tower.
  • Conserve resources where possible, as some sections may be more challenging than others.

Chapter Five

Walkthrough for Chapter V: That Which One Must Protect in The Legend of Heroes: Trails in the Sky SC, covering locations like the City of Bose, Nebel Valley, and the Ancient Dragon's Dwelling.

Walkthrough
  1. 1
    City of Bose: Navigate through the city, potentially engaging in monster sidequests.
  2. 2
    West Bose Highway: Follow the path leading out of Bose.
  3. 3
    Krone Pass: Bose Region: Traverse this mountainous pass.
  4. 4
    Nebel Valley: Explore the winding paths of the valley.
  5. 5
    New Ansel Path: Journey through this new route.
  6. 6
    Amberl Tower: Ascend the Amberl Tower.
  7. 7
    Bose: After the Monster Sidequests: Return to Bose after completing specific sidequests.
  8. 8
    Ravennue Trail: Travel along the Ravennue Trail.
  9. 9
    Abandoned Mine: Explore the depths of the abandoned mine.
  10. 10
    Ancient Dragon's Dwelling: Track down the dwelling of an ancient dragon.
  11. 11
    Post-Chapter V Sidequests: Complete any remaining sidequests after finishing Chapter V.
Tips
  • Pay attention to any monster sidequests available in Bose.
  • Ensure you are prepared for dungeon crawling in the Abandoned Mine and Amberl Tower.
  • Explore thoroughly to find all items and secrets.

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