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Life is Strange: Before the Storm

Life is Strange: Before the Storm

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Life is Strange: Before the Storm is a narrative adventure game that lets you step into the shoes of Chloe Price. You'll navigate her tumultuous past, making choices that shape her relationships and her rebellion against her hometown. It's a story about loss, friendship, and finding your way when everything feels like it's falling apart.

This guide covers every choice, collectible, and challenge across all platforms. We'll help you master the narrative and find everything, from hidden items to the best dialogue options, ensuring you don't miss a beat in Chloe's unforgettable story.

Controls

Life is Strange: Before the Storm controls for PlayStation 4, Xbox One, and PC. Learn how to move, interact, and skip scenes.

PlayStation 4 Controls:

  • Options Button: Opens the Menu.
  • Left Analog Stick: Moves your character.
  • Right Analog Stick: Moves the camera.
  • L2 Button: Skips scenes or views the objective.
  • X Button: Interacts with people or objects.
  • R2 Button: Moves faster.
  • R3 (Click Right Analog Stick): Recenters the camera.
  • Touchpad: Opens the Journal.

Xbox One Controls:

  • Menu Button: Opens the Menu.
  • Left Thumbstick: Moves your character.
  • Right Thumbstick: Moves the camera.
  • RB Button: Skips scenes or views the objective.
  • A Button: Interacts with people or objects.
  • RT Button: Moves faster.
  • Click Right Thumbstick: Recenters the camera.
  • View Button: Opens the Journal.

PC Controls (based on controller input):

  • Pause Game Button: Opens the Menu.
  • Left Thumbstick: Moves your character.
  • Right Thumbstick: Moves the camera.
  • RB Button: Skips scenes or views the objective.
  • A Button: Interacts with people or objects.
  • RT Button: Moves faster.
  • Click Right Thumbstick: Recenters the camera.
  • View Button: Opens the Journal.
Tips
  • Use the R2 button (PlayStation 4) or RT button (Xbox One/PC) to move faster when exploring environments.
  • The L2 button (PlayStation 4) or RB button (Xbox One/PC) is useful for quickly skipping dialogue or cutscenes you've already seen, or for checking your current objective.
  • Pressing R3 (clicking the right analog stick on PlayStation 4) or clicking the right thumbstick (Xbox One/PC) will quickly recenter the camera, which can be helpful in tight spaces.
  • The Touchpad (PlayStation 4) or View button (Xbox One/PC) is your gateway to the Journal, where you can review clues and story details.

Old Mill

Complete Life is Strange: Before the Storm Old Mill walkthrough, including graffiti locations, backtalk options, and choices.

Optional Graffiti: 2

Walkthrough
  1. 1
    Head up the path towards the Old Mill.
  2. 2
    Jump over a fence blocking the path.
  3. 3
    After control is regained, look left and head towards the RV.
  4. 4
    Examine the RV.
  5. 5
    Go to the front of the RV, then to the other side.
  6. 6
    Head to the driver side rear wheel.
  7. 7
    Graffiti the RV with either Not a Meth Lab! or Free Candy!. Both choices have no consequence. This earns a trophy.
  8. 8
    Head back to the bouncer near the door.
  9. 9
    Examine the bike to the left of the bouncer.
  10. 10
    Attempt to talk to the bouncer.
  11. 11
    Engage in backtalk with the bouncer, choosing the following responses: Let me inside, now, No bedtime, I don't do 'cute', Cute is relative, This isn't a playground, Flowers on your bike (if bike was examined), Who's your boss?, Bosses suck.
  12. 12
    Once inside, look left at the back of a car.
  13. 13
    Walk to the car and choose Take the t-shirt. You will be told it costs twenty dollars.
  14. 14
    Walk to the passenger side of the car with the open door.
  15. 15
    Choose Release the car.
  16. 16
    Walk over and grab a shirt.
  17. 17
    You will see cash in the open. Choose Steal the money. This has a consequence.
  18. 18
    Turn around and head towards the stairs.
  19. 19
    Talk to Frank sitting to the right of the stairs. Choose Do you come here a lot?, then Later.
  20. 20
    Head left towards the bar and then left again to a sawblade hanging on the wall.
  21. 21
    Choose to draw on the sawblade with either Evil Eye or Spin.
  22. 22
    Head left and try to enter the mosh area. You will bump into people.
  23. 23
    Choose Apologize.
  24. 24
    Head to the stairs that come into view. A cutscene (a brief, unskippable sequence of events) will trigger.
  25. 25
    After the cutscene, you will have choices: Apologize, Insult, Walk away. Choose Apologize.
  26. 26
    Next, you will have choices: Insult, Walk Away. Choose Insult.
  27. 27
    A cutscene will play, and someone will intervene. You will have choices: Attack, Run. Choose Run.
  28. 28
    Chloe and Rachel head downstairs, followed by the two people they bumped into. Frank holds them off, allowing Chloe and Rachel to escape.
  29. 29
    The cutscene will finish this portion of the episode.
Tips
  • There are a total of ten (10) optional graffiti to be found throughout each episode.
  • When drawing on the sawblade, either Evil Eye or Spin can be chosen.
  • Stealing the money from the car has a consequence.

Price Household

Guide to the Price Household section in Life is Strange: Before the Storm, covering optional graffiti, dialogue choices, and interactions with Joyce and David.

Walkthrough
  1. 1
    After waking up, examine Chloe's journal and a photo on the left.
  2. 2
    Interact with the computer and a photo on the shelf to the left of it.
  3. 3
    Go to the drawer on the left side of the room to choose an outfit.
  4. 4
    Head to the poster near the door and choose to Tear Down the poster.
  5. 5
    Graffiti the exposed space with either 100% of the shots or Genius is...
  6. 6
    Exit the bedroom and go to Joyce's room.
  7. 7
    Interact with the nightstand to use the phone and locate Chloe's phone.
  8. 8
    Exit Joyce's room, turn left, and enter the bathroom on the left.
  9. 9
    Inspect the area to the left of the toilet to find Chloe's phone.
  10. 10
    Read the text messages on the phone (from Eliot and Joyce).
  11. 11
    Joyce will ask for her purse. Go back to Joyce's room and inspect the desk to find a slip from Arcadia Bay Pawn.
  12. 12
    Pick up the purse from the floor to the left of the desk.
  13. 13
    Head downstairs. After a cutscene, place the purse on the table.
  14. 14
    Inspect the trash can near the desk for a note about a Job Fair.
  15. 15
    Go to the kitchen and inspect the slow cooker on the counter before talking to Joyce.
  16. 16
    Engage in conversation with Joyce, making choices throughout several rounds.
  17. 17
    After the conversation, if you took money previously, you can slip it into Joyce's purse.
  18. 18
    Examine the shelf to the left of the glass door and fireplace to find an ashtray containing keys.
  19. 19
    Grab the keys and head to the front door.
  20. 20
    Read the text from Steph.
  21. 21
    Exit the house and interact with David.
  22. 22
    After a cutscene, head to the garage.
  23. 23
    Open the toolbox on the ground to the right and grab the toolset.
  24. 24
    Graffiti the toolbox with either Intruder! or Box of Dicks.
  25. 25
    Return the toolset to David.
  26. 26
    Choose to Accept Fist Bump or Leave him hanging.
  27. 27
    Optionally, engage in a Backtalk with David, making choices through several rounds.
  28. 28
    After the backtalk (or if skipped), you will enter a dream sequence with Chloe and her dad, William.
  29. 29
    In the dream, look around the car and optionally speak to William.
  30. 30
    The dream ends, and you arrive at school.

Optional Graffiti Locations:

  • Poster in Chloe's bedroom.
  • Toolbox in the garage.

Key Dialogue Choices:

  • Choices with Joyce (Rounds 1-8) regarding her situation.
  • Backtalk with David (Rounds 1-6) to challenge him.

Items to Find:

  • Chloe's phone (in the bathroom).
  • Joyce's purse (in Joyce's room).
  • Keys (in the ashtray in the dining area).
  • Toolset (in the garage toolbox).

Campus / Blackwell Academy

Walkthrough for Life is Strange: Before the Storm's Campus section. Discover optional graffiti, dialogue choices with Eliot, Victoria, Skip, Ms. Grant, Steph, and Mikey, and backtalk challenges.

Walkthrough
  1. 1
    Upon arriving at Blackwell Academy, you'll have choices when talking to Eliot: "Whatever" or "Thanks."
  2. 2
    When Eliot approaches, your choices are "That sounds awful" or "Maybe?"
  3. 3
    Interact with Victoria Chase on the fountain. Your choices are:
  4. 4
    Round 1: "Vortex Club," "Rachel Amber," or "Young Artist Award."
  5. 5
    Round 2: "Tell what?" or "We murdered a man."
  6. 6
    Round 3: "Sabotage her homework" or "Walk away."
  7. 7
    Talk to Skip, the Campus Security. Your choices are:
  8. 8
    Round 1: "Firewalk sho," "Justin's mom," or "Walk away."
  9. 9
    Round 2: "Good music?" or "Don't judge."
  10. 10
    Round 3: "Sure thing" or "Maybe another time."
  11. 11
    Round 4: "Really good" or "Meh."
  12. 12
    If you talk to Skip again, your choices are "Justin's mom" or "Walk away."
  13. 13
    Talk to Ms. Grant on the bench. Your choices are:
  14. 14
    Round 1: "That sounds highly probable" or "I don't want to ruin the mystery."
  15. 15
    Round 2: "The arts support STEM, too?" or "Things will turn around."
  16. 16
    Head to the back of the stage. You can draw graffiti with the choices "Firewalk rawks" or "Principal Wells rawks."
  17. 17
    Walk onto the stage to trigger Principal Wells. Your choices are:
  18. 18
    Round 1: "I didn't do it. Swear" or "How about minor infractions?"
  19. 19
    Round 2: "Actually, no (Backtalk)" or "Fine."
  20. 20
    Backtalk (Round 1): "Learn some tolerance," "Principal "Wells." I get it," or "My well is deep."
  21. 21
    Backtalk (Round 2): "Who's guilty now?" "Article four-twenty," or "The guilty have rights."
  22. 22
    Backtalk (Round 3): "You seem stressed," "My own policy," "The Prescotts' policy?" (if you talked to Ms. Grant and not Skip about Justin's mom), "High-risk policy?" (if you talked to Skip about Justin's mom), or "Insurance."
  23. 23
    Interact with Steph and Mikey playing a game. Your choices are:
  24. 24
    Round 1: "Try me" or "I used to play."
  25. 25
    Round 2: "What's it to you?" or "We're not friends."
  26. 26
    Round 3: "Sure," "Some other time," or "No way."
  27. 27
    Round 4: "Why is that funny?" or "I'm totally an elf barbarian."
  28. 28
    Round 5: "Chloe," "Callamastia," or "Barb."
  29. 29
    Round 6: "According to my character sheet" or "I once made a man kebab."
  30. 30
    Round 7: "Training Ground," "Warlord's Tent," "Prison Camp," or "Leave the game."
  31. 31
    Round 8: "Pick the lock," "Intimidate (Backtalk)," or "Tempt with Bread."
  32. 32
    Backtalk (Round 1): "Meat puppet," "Dragons are pussies," or "Shoes."
  33. 33
    Backtalk (Round 2): "Could make you shorter," "Could make me taller," or "Die of old age."
  34. 34
    Round 9: "Training Ground," "Warlord's Tent," or "Leave the game."
  35. 35
    Round 10: "Knee Slam," "Fatal Cleave," or "Pommel Strike."
  36. 36
    Round 11: "You'll pay for this" or "We all make mistakes."
  37. 37
    Round 12: "Warlord's Tent" or "Leave the game."
  38. 38
    Round 13: "Brutal Punch," "Annihilation Strike," or "Wrathful Rush."
  39. 39
    Round 14: "Brutal Punch" or "Annihilation Strike."
  40. 40
    Round 15: "Annihilation Strike."
  41. 41
    Round 16: "I am so sorry" or "This game is awesome."
  42. 42
    Round 17: "Jump in front of Elamon," "Um...dance?" or "Encourage Elamon."
  43. 43
    Round 18: "Swing for his head" or "Swing for his arm."
  44. 44
    After the game, Mikey hands you an item.
  45. 45
    Head to the main entrance. A cutscene triggers with choices:
  46. 46
    Round 1: "Take it elsewhere" or "You're both losers."
  47. 47
    Round 2: "Stay out" or "Steph in (Backtalk)."
  48. 48
    Backtalk (Round 1): "Back off?" "Idiot?" or "Leave. Now."
  49. 49
    Backtalk (Round 2): "Nathan's an easy target," "That's hardly fair," or "Got me feeling sorry for a Prescott."
  50. 50
    Backtalk (Round 3): "I'm crazy, that's true," "What if he cries to daddy?" or "You know what's crazy?"
  51. 51
    Backtalk (Round 4): "No thanks," "A piece of bromance?" or "Think?"
  52. 52
    Backtalk (Round 5): "You suck," "I think we're done," or "Think?"
  53. 53
    After the backtalk, a text from Joyce arrives. Head up the stairs.

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