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Part 5
Ninja Gaiden Black

Part 5

Master Part 5 of Ninja Gaiden Black! Learn about weapon upgrades, the Karma scoring system, and effective strategies for defeating Black Spider Ninjas, Tactical Ninjas, Incendiary Dogs, and Van Gelfs.

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Master Part 5 of Ninja Gaiden Black! Learn about weapon upgrades, the Karma scoring system, and effective strategies for defeating Black Spider Ninjas, Tactical Ninjas, Incendiary Dogs, and Van Gelfs.

Items and Costs:

  • Evil Way Mushroom: $4000
  • Life of the Gods: $700
  • Lives of the Thousand Gods: $2000
  • Talisman of Rebirth: $30,000
  • Jewel of the Demon Seal: $700
  • Incendiary Shurikens: $100
  • Arrows: $50

Weapon Upgrades:

  • Each weapon has two upgrade slots.
  • The first upgrade costs $10,000 Yellow Essence.
  • The second upgrade costs $30,000 Yellow Essence.
  • Weapons can be upgraded to MAX status immediately if funds allow. It's possible to have a maxed Dragon Sword by Chapter 3.

Talisman of Rebirth Note:

  • The Talisman of Rebirth is not automatic; it must be equipped from the Pause Menu to function. If not equipped, Ryu will not resurrect upon death.

Karma Scoring System (Ninja Gaiden 2):

  • Karma is measured by actions per battle: combos, Ultimate Techniques, Obliterations, and kills.
  • Unlike the first Ninja Gaiden, there is NO Karma timer.
  • Points are awarded as follows:
    • Combos: 100 points per hit
    • Essence Technique: 2000 points
    • Ultimate Technique: 5000 points
    • Obliterations: 3000 points
    • Killing Spree: 3000 points
    • Instant Kills: 3000 points
    • Enemies Killed: 1000 points per enemy

Enemy Strategies:

  • Black Spider Ninja (Sword, Archer, Claws) / Red Spider Ninja (Incendiary Shurikens) / Phantom Warlock: These enemies are relentless and more lethal when limbs are removed.
    • Strategy 1 (Ultimate Technique): Use Reverse Wind for evasion, then an On-Land Charge to decapitate weaker ninjas. Use Yellow Essence from decapitations for more On-Land Charges and Ultimate Techniques.
    • Strategy 2 (Obliteration): Use the combo X, Y, B, Y (On-Land Charge). This combo launches the enemy, allows for mid-air shurikens, and ends with an On-Land Charge to hack off a limb, enabling an Obliteration.
  • Tactical Ninja (Guns, Rocket Launcher, Ballistic Missiles): These soldiers are less frenzied but swarm. They are often accompanied by ranged attackers. Prioritize eliminating weaker threats first, then deal with the main soldiers.
  • Incendiary Dogs: These enemies carry Incendiary Shurikens. Quick On-Land Charges (1-2 hits) kill them instantly and leave Yellow Essence. Absorb Essence for more Ultimates. With a Level 2 Dragon Sword, use the Divine Swallow attack.
  • Pink Van Gelf / Green Van Gelf: These large monsters require a Level 3 weapon for efficient kills. With lower-level weapons, extra combos are needed even after an Ultimate Technique. Stay evasive of their pounces. Countering their melee punches can slice off an arm and create an opening.

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