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The Sunstone – Part 1 — The Witcher 3: Wild Hunt Walkthrough
The Witcher 3: Wild Hunt

The Sunstone – Part 1 — The Witcher 3: Wild Hunt Walkthrough

Follow our detailed walkthrough for 'The Sunstone – Part 1' quest in The Witcher 3: Wild Hunt. Includes tips, strategies, and key locations to help you complete this part of the game.

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Follow our detailed walkthrough for 'The Sunstone – Part 1' quest in The Witcher 3: Wild Hunt. Includes tips, strategies, and key locations to help you complete this part of the game.

Walkthrough
  1. 1
    Begin the quest 'The Sunstone' by speaking with the concerned villagers in the town square.
  2. 2
    Follow the quest marker to the nearby abandoned house where the young woman was last seen.
  3. 3
    Investigate the house thoroughly, looking for clues and signs of struggle.
  4. 4
    Use Geralt's Witcher Senses to track the trail leading away from the house.
  5. 5
    Follow the trail through the surrounding wilderness, paying attention to any environmental details.
  6. 6
    The trail will lead you to a cave entrance. Prepare for combat before entering.
  7. 7
    Inside the cave, you will encounter a powerful monster. Engage and defeat it using your combat skills and Signs.
  8. 8
    After defeating the monster, search the cave for any remaining clues or items related to the quest.
  9. 9
    Return to the town square and report your findings to the villagers to complete this part of the quest.
Tips
  • Ensure Geralt is well-prepared before entering the cave. Stock up on potions and oils effective against the type of monster you expect to face.
  • Take advantage of Geralt's Signs strategically during combat, especially Quen for defense and Igni or Aard for crowd control.
  • Loot everything you find, as crafting materials and valuable items are essential for progression.
  • Pay close attention to Geralt's Witcher Senses to avoid missing do-or-die clues.

Completing this part of 'The Sunstone' quest will reward Geralt with experience points, gold, and potentially other items depending on choices made and loot found.

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