Master the legendary real-time strategy title, Warcraft: Orcs & Humans, where you command either the Orcs or Humans in a brutal war for Azeroth. This extensive guide offers 48 sections, covering everything from getting started and the main walkthrough to detailed boss strategies and tips for dominating multiplayer. Find advice on unit builds, item usage, and overcoming challenging enemy factions to secure your victory.
Part 3
Find Warcraft: Orcs & Humans cheat codes like "Corwin of Amber" and tips for resource management, unit tactics, and more.
- 1Patch 1.21: This version includes a unit editor and fixes a speech bug. It also replaces the CD-ROM copy protection with floppy copy protection and updates the DOS 4/GW extender. A previous bug affecting scores over 12,000 was fixed in earlier versions.
- 2Latest Patch: The 1.21 patch can be found at ftp.cdrom.com in the \pub\games\dresden\games\patches\warcr121.zip directory.
- 3Playable Demo: The Warcraft playable demo can be downloaded from ftp.std.com://vendors/COMPUTER_EXPRESS/warcraft.exe, ftp.pht.com://pub/msdos/games/fighting/warcraft.zip, or ftp.leo.org://pub/comp/platforms/pc/msdos/games/demo/warcraft.zip. It is 1.4 MB in size.
- 4Editors: A unit editor is included with the 1.21 patch. A Windows map editor (warcedit.zip) can be found at wuarchive.wustl.edu /pub/MSDOS_UPLOADS/warcraft/ or ftp.cdrom.com /pub/games/new/. A save game editor (wartrn.zip) is available at ftp.uml.edu /pub/msdos/games/editors/ (unconfirmed).
- 5Cheat Codes: To use cheat codes, press
to open the message box, type the code, and press again. Codes affect both sides in Two-Player games. The Master Code is "Corwin of Amber". Other codes include "ORCxx" or "HUMANxx" to go to a requested level (Campaign Mode only), "YOURS TRULY" to go to the victory sequence (Campaign Mode only), "CRUSHING DEFEAT" to go to the loss sequence (Campaign Mode only), and "IDES OF MARCH" to go to the finale sequence for the current campaign. Codes preceded by ** do not require the Master Code: "POT OF GOLD" adds 10,000 gold and 5,000 lumber, "EYE OF NEWT" upgrades magic users with all spells, "IRON FORGE" upgrades all technologies immediately, "SALLY SHEARS" (or "SALLY") displays the entire map area, "HURRY UP GUYS" (or "HURRY") accelerates building, unit training, and upgrades, and "THERE CAN BE ONLY ONE" (or "THERE") makes your units invulnerable except to catapult hits or the rain of fire spell, inflicting 255 points of damage per hit. - 6Orcs vs. Humans: The primary differences lie in their magic. Humans have healing magic, while Orcs have unholy armour. Both sides are designed for balance, with individual advantages and weaknesses.
- 7General Tips: Scout with expendable units like scorpions or skeletons. Use sorcerers to summon elementals for powerful attacks. Support archers/spearmen with foot troops, catapults, and clerics. Attack enemy mages quickly to prevent them from summoning elementals. Keep forces balanced, as the AI will attack your weakest side. Use peasants/peons to maintain your economy; if attacked, have them run away to save at least one. Attack catapults with mounted troops. Keep troops spaced out when facing early catapult attacks.
- 8Getting Loads of Gold and Lumber: Save your game, quit to DOS, and use a hex editor (like Norton Disk Edit) to modify the save game file (save?.sav / save?.net). Change offset 00607 to 50, 00608 to c3, 0061b to 50, and 0061c to c3 to get 50,000 coins and tons of lumber.
- 9Cheating in Network Play: Save the game in multi-player mode, quit to DOS, and use a hex editor on the save game file (save?.net). Modify offset 0002E to 00. Rename the save game from save?.net to save?.sav, load Warcraft, load the save game, and press
.
- Scout early using scorpions or skeletons.
- Summon elementals with sorcerers for a powerful attack force.
- Protect your archer/spearman lines with foot troops and support them with catapults and clerics.
- Prioritize attacking enemy mages to deny them summoning power.
- Maintain a balanced army to prevent the AI from exploiting weak points.
- Always protect your peasants/peons, as they are high-stakes for your economy.
- Use mounted troops to quickly engage and neutralize enemy catapults.
- Space out your units to minimize damage from early catapult attacks.
- For infinite resources, use the hex editor method on save game files.
- Network play can also be manipulated using a hex editor on save game files.
Part 4
Learn advanced tactics for Warcraft: Orcs & Humans, including Unholy Armour on Daemons and effective catapult destruction.
Unholy Armour on a Daemon
This tactic involves casting Unholy Armour on a Daemon, making it incredibly powerful and difficult for opponents to defeat. In one recorded instance, a Daemon with Unholy Armour was able to destroy a defensive line consisting of 8 knights, 15 archers, and 5 catapults, before being reinforced by two more Daemons.
Mass Destruction of Catapults
To effectively destroy a group of enemy catapults, especially when they are clustered together, you can use a diversion tactic. Send a raider (a unit that can draw enemy fire) and a catapult. Instruct your catapult to attack the furthest enemy catapult while still out of range. As your catapult advances, send your raider ahead and keep it moving. The enemy catapults will likely fire at the moving raider, missing due to its movement, while your catapult can then destroy the clustered enemy catapults at its leisure. The key is to keep the raider closer to the enemy than your catapult.
Human Level 1 Objectives
In the first human scenario of Warcraft: Orcs & Humans, your objectives are to BUILD: 6 FARMS and 1 BARRACKS. The starting gold and a nearby gold mine are sufficient to build the required farms and barracks. You can train two additional peasants to speed up construction. Be aware of 8 orcs scattered around the map, but they will not actively seek you out unless you explore or accidentally attract their attention with your peasants. The safest place to harvest wood is to the Northeast.
- Casting Unholy Armour on a Daemon significantly increases its survivability and offensive power.
- Using a fast, moving unit as a decoy can draw fire from enemy catapults, allowing your own siege units to attack safely.
- In Human Level 1, conserve gold and avoid building unnecessary roads to prevent unnecessary conflict with orcs.
- Prioritize building essential structures like farms and barracks early in Human Level 1.
Part 5
Complete walkthrough for Part 5 of Warcraft: Orcs & Humans, covering Human levels 3, 4, and 5. Includes objectives, strategies, and unit formations.
- 1Human Level 3: Destroy Outpost
Start by mining gold and harvesting lumber south of your town. Send one footman to explore. The Orcish outpost of Kyross is in the Swamps of Sorrow to the northwest. Enemies will attack from the southwest or northwest, so guard both approaches around the swamp. Build more archers and train peasants as needed. Once your army is sizable and arrows are upgraded, move defenses to the far northwest corner of the swamp to intercept attacks and secure additional mines. Lure enemy units out to your archers, then send archers to destroy the town.
- 2Human Level 4: Rescue Lothar
This is a dungeon mission focused on formation. Use a formation with footmen at the front to fend off ogres, archers behind them to attack from range, and footmen in the back to protect vulnerable clerics. Have the front footman explore ahead. If an ogre attacks, retreat it to the archers. Use clerics to heal injured units. Stay together throughout the dungeon. Upon reaching Sir Lothar and the other injured units (5 archers), heal them completely before exiting the dungeon.
- 3Human Level 5: Destroy Orcs
Establish a stronghold in Elwynn Forest. Mines are to the north and south. Train a peasant to chop wood south, and have initial peasants mine gold north. Explore westward with a footman until you find an opening to the north leading to the enemy town. Prepare defenses as enemies will attack immediately in groups of 2-3. Build a barracks and lumbermill. Train footmen to replace losses, then focus on training archers. Train extra peasants and save for a church. With 8 archers, train 2 clerics and upgrade arrows. Build a blacksmith and upgrade armor. Once you have about 5 peasants, 3 footmen, 8 archers, and 2 clerics, advance. Move defenses to the opening in the trees to intercept enemies.
- For Human Level 3, archers are more effective than footmen; aim for at least four archers per footman.
- For Human Level 4, never split up your units in the dungeon.
- For Human Level 5, consider building a church and upgrading armor and arrows before advancing.
Part 6
Complete walkthrough for Warcraft: Orcs & Humans Part 6, covering Human levels 6 and 7. Learn strategies to save the abbey and rescue peasants.
- 1Human Level 6: The monks of Northshire Abbey are under siege. You are given knights to lead to the abbey, which is already under attack. Ride fast to prevent its destruction. Once the abbey is secured and the attackers are beaten back, move to destroy the enemy at their source.
- 2Objectives: SAVE THE ABBEY AND DESTROY THE TRAITORS
- 3Strategy: Attack the enemy as fast as possible to minimize building loss. Use knights to pick off enemy archers, and knights/footmen to kill enemy knights/footmen. Train a peasant to start rebuilding. Train a cleric for healing. The enemy town is north across a lake. Attacks primarily come from the west, north of your town, but occasionally from the east. Station one knight to defend against eastern attacks. Use another knight to explore the western lake edge northward (do not go too far) and the eastern lake edge to find a mine for early warning. Attacks typically consist of knights, archers, and a warlock or cleric. Target enemy clerics with your archers to prevent them from healing attackers. After an attack, watch for slow-moving enemy catapults and deal with them using a knight or footman. Rebuild your woodmill if destroyed. Train more archers and station three at the eastern edge for defense. Spread out your forces to avoid catapults. Rebuild the blacksmith to train catapults. Upgrade arrows, armor, and swords. Use the lure technique to clear defenders before sending in your main force.
- Objectives: RESCUE PEASANTS, DEMOLISH ORCS
- Strategy: This is a difficult level, especially in older versions of the game. You start with few resources. Leave a cleric and a knight to defend the town. Move the rest of your men to the bridge in the center of the map, forming a defensive line with catapults, archers, and knights. Use a middle knight to explore enemy territory and lure enemies back to the bridge. The enemy town is in the southeast, with the peasant enclosure to the north. Use the town cleric's far-seeing ability to locate enemy defenders. Lure them to the bridge for your catapult and archers to destroy. Heal injured units with the cleric. If a lone catapult is encountered, try to destroy it. If it's defended, retreat to the bridge. Destroy the catapult before it reaches the bridge. Do not destroy the enclosure wall or heal the peasants until all nearby orcs are dead, as this will make them targets. After nearby orcs are dead, send a knight to rescue the peasants by destroying the northern side of the enclosure wall and walking up to them. Once revived, send the peasants northward along the eastern and northern edges of the map back to safety.
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