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Fire Emblem: Fortune's Weave

Fire Emblem: Fortune's Weave

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Welcome to Fire Emblem: Fortune's Weave, a turn-based tactical RPG from Intelligent Systems where you'll command unique, named characters in a conflict between two kingdoms. You'll make critical decisions on the battlefield and in dialogue, shaping the fate of your units, as every loss is permanent. The core of the game revolves around strategic combat, managing your army's growth, and navigating a story where you're torn between two families.

This guide is here to help you through the tough choices and challenging battles of Fortune's Weave. We'll cover everything from mastering the game's unique mechanics to ensuring your favorite units survive. Whether you're aiming for a specific ending or just want to avoid permadeath for your entire roster, we've got the strategies you need to succeed.

Fire Emblem: Awakening FAQ/Walkthrough

Your ultimate walkthrough for Fire Emblem: Fortune's Weave. Master every chapter, defeat challenging bosses, and uncover all secrets with our comprehensive guide.

Walkthrough
  1. 1
    Chapter 1: The Whispering Woods - Focus on basic unit movement and combat. Recruit the initial set of allies and learn about the weapon triangle.
  2. 2
    Chapter 2: The Serpent's Pass - Introduce new enemy types and terrain effects. Practice defensive positioning and taking advantage of terrain bonuses.
  3. 3
    Chapter 3: The Crimson Citadel - Face your first significant boss. Learn about boss mechanics and how to exploit weaknesses.
  4. 4
    Chapter 4: The Sunken City - Navigate environmental hazards and rescue stranded allies. Manage limited resources and prioritize objectives.
  5. 5
    Chapter 5: The Dragon's Maw - A challenging map with powerful enemies. Work with class change abilities and powerful support skills.
  6. 6
    Subsequent Chapters - Continue to adapt strategies based on new enemy compositions, map layouts, and story developments. Always pay attention to enemy ranges and potential threats.
Tips
  • Get a handle on the Weapon Triangle: Always be aware of which units are strong or weak against others (Swords > Axes > Lances > Swords).
  • Work with Terrain: Units gain defensive and offensive bonuses when standing on certain terrain tiles.
  • Support Bonuses: Units adjacent to allies gain stat bonuses. Build strong support relationships for critical battles.
  • Class Change: Promote units at level 10 or higher to unlock new skills and improve stats. Choose promotions wisely based on unit role.
  • Save Scumming: If permadeath is enabled, don't be afraid to reset if a key unit falls.
  • Enemy Phase Awareness: Always check enemy attack ranges before ending your turn.
  • Grinding: If you're struggling, consider replaying earlier, easier maps to level up your units.

heralds the dragons' awakening - and the world's ending.~

Explore the dragons' awakening and the world's ending in Fire Emblem: Fortune's Weave. Version 1.90 was released April 25th, 2013, with DLC remaining.

Walkthrough
  1. 1
    The narrative of Fire Emblem: Fortune's Weave centers on the dragons' awakening, which signals the impending end of the world.
  2. 2
    Version 1.90 of the game was released on April 25th, 2013.
  3. 3
    At the time of the version 1.90 release, all content was completed except for the (downloadable content) DLC and some organizational matters.
Tips
  • Pay close attention to the lore surrounding the dragons' awakening, as it is intrinsically linked to the world's conclusion.
  • The (downloadable content) DLC may offer additional context or challenges related to the main storyline.

GAMEPLAY BASICS/INFO/CONTROLS [GBI]

Get a grip on Fire Emblem: Fortune's Weave! Learn the essential controls, understand gameplay flow, and master unit actions with this friendly guide.

Hey there! Wade into Fire Emblem: Fortune's Weave. This section is all about getting you comfortable with the game's controls and how everything generally works. Don't worry, it's pretty straightforward, and you'll pick it up super fast. Most of what you need to know, you'll learn just by playing, but this will give you a good head start!

The game itself is the 13th in the Fire Emblem series and the first one on the 3DS. It's got a lot of depth, but the core mechanics are easy to grasp. While the game does a great job of teaching you through the early levels, I'll cover the basics here too, just so you're in the know.

Gameplay Controls

Here's a quick rundown of what the buttons generally do. It's not super detailed, but it'll get you oriented:

  • START: This is your go-to for skipping! You can skip the enemy turn, skip battle animations, and even skip cutscenes. Super handy when you want to speed things up.
  • SELECT: This button doesn't do anything in this game. Yep, totally unused!
  • R: Use this for changing your view. On the map, it lets you zoom in and out, which is great for getting a better look at the battlefield.
  • L: Also for changing your view. On the map, pressing L will cycle through your units, jumping to the next one on screen – whether they're allies, enemies, or something else.
  • Y: This is for rapid scrolling on the map. If you need to move your view around quickly, Y is your friend.
  • X: In battle, X has a cool function: it automatically highlights all enemy attack ranges. Super useful for planning your moves! It can also be used to swap weapons when you're about to attack.
  • B: This is your cancel button. In menus, it'll take you back a step. If you're in battle and just checking out hypothetical moves without committing, pressing B will unselect your current unit, letting you rethink your turn.
  • A: You'll be using this button a lot! It's your main selection tool. Use it to select units to move them, bring up menus by pressing it on empty space, or see enemy ranges.
  • Touch Screen: This one's pretty dynamic! On the maps, you can use it to view character profiles, check the map layout, and more. During battle scenes, it can be used to pause the action or change camera angles.

Unit Actions

The specifics of unit actions are detailed in the Vital Translations section, so if you're playing the Japanese version, that's where you'll want to look!

Battle Scenes

If you've left your Battle Scenes set to "On" or "Custom" in the menu, you'll see these play out. You have some control over the cinematic effects, but they don't usually change the outcome of the battle itself. You can hold down the A button to speed through the battle or press START to skip it entirely. The buttons on the bottom screen are there to help you change the camera angle or pause the battle. A lot of effort went into making these scenes enjoyable!

READING THIS GUIDE [RTG]

Learn how the Fire Emblem: Fortune's Weave guide is structured, from map layouts and coordinates to tips and story summaries, to help you navigate the game more effectively.

Hey there! So, you're diving into Fire Emblem: Fortune's Weave and want to get a handle on how this guide works? Awesome! Think of this guide less like a strict, step-by-step manual and more like a helpful friend pointing out the important stuff. A lot of what you'll find here is also available in the game itself, but we've organized it to make things clearer. Remember, there's no single 'right' way to beat a level in this game, so this guide offers more general advice and information.

How Walkthrough Chapters Are Organized:

Each chapter walkthrough is broken down to give you a clear picture:

  • Mode: You'll see if the information applies to Normal, Hard, or Lunatic difficulty.
  • Chapter XX (Number) Chapter Name: The main title for the section.
  • Location: Where this chapter fits into the game's world map.
  • Condition: What you need to do to successfully clear the chapter.
  • Boss: Details about any major enemies you'll face.
  • New Characters for Use: If you can recruit new allies in this chapter, they'll be listed here.

Understanding the Maps:

You'll see maps that look a bit like grids. These use X and Y coordinates, with X being the Row (vertical) and Y being the Column (horizontal). So, if you see a coordinate like (05,09), it means the 5th row from the top and the 9th column from the left.

Sometimes, maps might go beyond 25 columns. To keep things tidy within the guide's limits, we use a special bracket, a closing parenthesis `)`, instead of the usual square bracket `]` to show where the row continues. Don't worry, on the actual in-game map, it's just one continuous row. The guide will also note if a map varies by difficulty mode.

Inside these map brackets, you might see symbols like `[X]` for an enemy or `[!]` for a point of interest. Always check the notes right below the map for what these symbols mean!

Tips and Strategy:

There's a dedicated 'Tips' section for each chapter, offering general strategies or examples of teams that worked well. Keep in mind that your playstyle and character preferences might differ, so take these as helpful suggestions.

Story Summary/Detail:

For those who like context, there's a brief summary of what's happening in the story right before the chapter begins. This might be adjusted for different game releases.

Other Sections:

You'll also find other subsections that cover things like item data. If you need super specific info on those, it's best to check those dedicated sections directly. The walkthrough itself focuses on the core progression to avoid clutter.

VITAL GAMEPLAY INFORMATION [VGT]:

This section is more of a reference and is currently being updated. Don't stress too much about the 'vital' title!

WALKTHROUGH [WLK]:

This is the main hub for the game's story chapters, side quests, and DLC. You'll find enemy info (though the map often shows this too), details on reinforcements, recruitable units, bosses, and their positions. Sidequests are listed after the main story content.

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