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Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night

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Bloodstained: Ritual of the Night is a sprawling 2D action RPG where you play as Miriam, an orphan afflicted with crystallizing magic. You'll explore a demon-infested castle, battling hordes of enemies and powerful bosses like Bloodless and Vepar to uncover the truth behind your curse and stop the alchemist Gebel. Moment-to-moment gameplay involves platforming, combat, and collecting shards from defeated enemies, which grant new abilities and spells. It's a spiritual successor to the classic Castlevania games, perfect for fans of challenging exploration and deep character customization.

This guide is your ultimate companion for conquering every inch of the castle. We'll walk you through the main story, ensure you find every collectible, master shard farming for optimal builds, and help you achieve 100% map completion. Whether you're aiming for all the Steam Achievements or just want to defeat those tough bosses without pulling your hair out, we've got you covered.

Walkthrough

Core walkthrough for Bloodstained: Ritual of the Night, covering the essential path through the main story on default difficulty.

This walkthrough covers the essential path through the main story of Bloodstained: Ritual of the Night. It was written using the default difficulty setting.

Tips
  • For non-critical information, please refer to other sections of the guide, such as the Appendix.

Starter Tips

Master Bloodstained: Ritual of the Night with our starter tips! Learn about combat, exploration, powerleveling, and more to make your journey through Gebel's castle easier.

The world of _Bloodstained_ is dense with information, not all of which you need to know. Here are some highlights that should hopefully help make your experience easier. NOTE: If you want to go for a deep dive, check out the Appendix section.

Hidden in Plain Sight

There are a lot of hidden things scattered throughout the game, and I'll do my best to inform you of the major ones. There are plenty of little things that are hidden as well, so make sure you're taking chances. If a wall looks suspicious, give it a whack. Take the trickiest road to get where you're going. Take the high road before you take the low road because it's usually much easier to get down than get up. If you're getting low on money, health, or MP, break every torch and sconce you can find as they almost always have something, even if it's just 1 G.

Move and Swing at the Same Time

This is a Castlevania classic. You may notice that many of your weapons cause you to stop moving when you use them, but there's a better way. If you jump just before you swing, you'll be able to maintain your momentum, though if you stop that momentum in midair, you may lose it entirely. Landing will also cancel your animation, allowing you to swing again immediately, though this is tougher to make useful.

Alchemy and Gold Farming Tips

This would take up far too much space here. There's an entire section with tips for Alchemy and Gold Farming. While you may be able to use some of these tips early on, most of it isn't too useful until later in the game when you're incentivized to craft a lot, and thus spend a lot on crafting.

Check the Alchemy Tips section for more details on both.

Lucky Duck

When you start getting gear, items, and shards that increase your luck, equip them. You'll want to keep them equipped unless you're fighting a boss. Higher luck increases how often enemies drop items, how much gold you get on money drops, the odds of shards dropping, and your chance to score a critical hit on enemies (so you don't lose too much damage by doing this). Let your other gear boost your other stats while you maximize your luck wherever you can. It'll save you a lot of time in the long run.

Powerleveling

In general, once you've acquired Double Jump and either the Bunnymorphosis Shard or really good Shoes, you can kill large enemies quickly. Find a large and mostly stationary enemy such as a Nyabon or Puppy. Run in, Jump above them and dive kick downward at them (Double Jump+Down+Jump) to make short work of them. Leave the room and re-enter to repeat.

This will help you level a little earlier, but when you reach around the level 40 mark and have made it to the Den of Behemoths, there's a much better spot. Make sure to top off your ATK, get the Accelerator shard from Harrier, and wear Weighted Rings to increase how much XP you get. I also recommend a weapon that can attack while you run such as the Oracle Blade (improved Flying Edge) or the staff-like sword weapons.

Next, go to the Save Room in the Den of Behemoths. Leave the room and climb up the stairs. At the top, go through the door on the left. You'll find a relatively small room with an Abyssal Guardian and a Blue Chest. At first, you may want to jump on it like you do with earlier large enemies until you are strong enough to kill it more quickly. Once you're strong enough, you'll be able to enter the room, swing a few times and leave, netting 10k XP in a mere 5-10 seconds. In this spot, you'll be able to go from level 75 to 99 in under an hour despite needing nearly 3 million XP to reach level 99.

Map Tips

The mini-map in the upper-right of the screen (by default) is a game-changing tool for exploring the world. Any space you move into on the map will turn blue. At first, you'll notice that most of the area is surrounded in white. These white walls delineate between rooms in the game. If you don't see a white wall, it means there's more space in that room that you can explore if you go in that direction.

Small gaps in the white walls indicate where rooms are, giving you an idea of where you want to go. For instance, if you are returning to a room, you may notice that there's a doorway in this room that you haven't explored the other side of!

That's not the only thing the map can tell you. If you see a small space on the map that appears to be entirely walled off with no doors in, there may be a secret room. It's never a guarantee, but it can't hurt to hit the wall sections in the rooms adjacent to this gap to see if they crumble. If they start to give way, keep hitting and you'll be in!

Finally, there are different colors on the map. Blue is a room you've been to while red indicates a Save Room. Later, you'll find green rooms as well. These green rooms are all connected and allow you to teleport around the map quickly. There's a green room near your base of operations, just above the town. Since your base has a Save room, this means you can get to a Save Room quickly from any green room.

Don't Sweat the Stats

How weapons, armor, accessories, and items work with your base stats is not entirely clear. For some reason, weapon attack values are only about 2/3rds effective (if it says 30, it actually adds 20 to your ATK stat). Less noticeable is that protective gear often has a slightly higher or lower effect than is advertised. If the item says it will increase your DEF by 15, it might do so by 14 or 16.

All of this is to say that you shouldn't sweat the stats. Gear stats with bigger numbers are better than gear with lower numbers but don't try to get nitty-gritty about what the actual impact will be or you'll pull your hair out.

Gotta Go Fast

Aside from moving through water, running forward is Mariam’s slowest form of movement. There are several techniques that allow you to move faster depending on circumstance. They are as follows (slowest to fastest):

  1. Dodge (requires moving backward)
  2. Slide (press down and jump to slide)
  3. Angle

Galleon Minerva

Navigate the Galleon Minerva in Bloodstained: Ritual of the Night with our comprehensive walkthrough. Learn enemy strategies, item locations, and more.

Walkthrough
  1. 1
    After the introduction and talking to your friend, go to the Green Chest on the right and press Up to open it. Collect the Knife and Kung Fu Shoes (#1 on the map).
  2. 2
    Open your menu, select Equipment, and equip one of the collected weapons. Practice with each to find your preferred style.
  3. 3
    After backing out of the menu and finishing the next conversation, an enemy Seama will attack.
  4. 4
    Defeat the Seama. It has 16 HP and attacks with tentacles and a water ball. It drops Writhing Limbs (12% chance) and Halite (5%). You will also unlock the _Shardbinder_ achievement and gain the Cerulean Splash shard.
  5. 5
    After the man is dragged off, chase after him and the monster into the next room, which is the Galleon Hold.
  6. 6
    Break the purple lanterns hanging from the ceiling for loot or MP.
  7. 7
    Kill the Morte enemy you encounter. It has 11 HP and no special attacks.
  8. 8
    At the end of the current path, jump up to the rope and use it to jump through the hole above.
  9. 9
    In the next room, open the Chest to the left (#2) to likely find a Potion.
  10. 10
    Open the door to your right.
  11. 11
    Outside, keep running to the right. Kill any Seama enemies that climb onto the ship.
  12. 12
    Before long, you'll encounter an Aello. It has 20 HP and attacks by flapping and shooting feathers.
  13. 13
    Clear any ground-based enemies first. Jump up onto the broken section of the mast.
  14. 14
    Run to the left side of the mast, wait for it to swing left, then jump off to reach an upper landing.
  15. 15
    Continue left to find another area. Destroy the Morte and Aello here.
  16. 16
    Open the Green Chest to the left (#3) to find a Country Dress. Equip this item as it is better than most armor for a while.
  17. 17
    Beyond the chest is a breakable wall. Hit it three times to release the _HP Max Up_ (#3) inside.
  18. 18
    Return to the large area with the broken mast. Continue to the right past a small hole in the ground.
Tips
  • Chests tend to have random contents and refill over time, so always open them.
  • Practice with different weapon types to find what suits your playstyle.
  • The Seama is slow; get close and attack quickly.
  • The Cerulean Splash shard is useful for hitting enemies below or in cramped spaces.
  • Break purple lanterns for extra loot and MP.
  • The Country Dress is a significant armor upgrade.
  • The HP Max Up increases your maximum health.
  • Cerulean Splash shard
  • Shardbinder achievement
  • Knife
  • Kung Fu Shoes
  • Potion
  • Country Dress
  • HP Max Up

The Town of Arvantville

Guide to Arvantville in Bloodstained: Ritual of the Night. Discover NPCs like Johannes and Dominique, learn about Alchemy, and find enemy locations and drops.

Enter Arvantville! This town serves as your base of operations as you wander into the castle. While not dangerous itself, it houses key NPCs and services.

Map of Key NPCs
  • A: Lindsay – Bounty quest giver.
  • B: Johannes – Crafter and Alchemist.
  • C: Dominique – Shopkeeper; stock expands as you craft new items.
  • D: Abigail – Memorial quest giver.
  • E: Farmer – Accepts seeds and produces items.
  • F: Susie – Cooking quest giver.
  • G: Camera – Used for a main story objective (Passplate).
Exploring Arvantville

As you enter Arvantville, head right and defeat the initial Morte. Continue right to encounter two new enemies:

  • Giant Rat (24 HP): A fast-moving enemy. Stay at a distance and attack. Drops Rat Tails for alchemy.
  • Bone Morte (37 HP): Stationary enemy that throws bones in an arc. Dodge its attacks and defeat it. Drops Melting Bone and Melting Skull for alchemy.

Use the cart to gain height and defeat the Giant Rat with Cerulean Splash. Approach the Bone Morte from below, jump to attack, and fall back to avoid its projectiles. After defeating another Morte, return to the Bone Morte's former location to find a Red Chest containing 500g. Proceed through the doorway to the right.

Enter the next doorway on the right to find the shelter that will house your HQ. Descend to the bottom floor and go through the door on the right to find Johannes.

Alchemy Services

Johannes offers four main services:

  • Craft: Create items using materials gathered from enemies, exploration, or dismantling. Recipes are required for some items.
  • Prepare: Make dishes from food ingredients. These provide healing and permanent stat increases upon first consumption. Ingredients can be found or bought.
  • Enhance Shard: Upgrade the rank of your shards using materials, improving their effectiveness.
  • Dismantle: Break down unwanted items into their component materials. This costs an Alkahest.

Items crafted through Alchemy are added to Dominique's shop inventory.

Dominique’s Shop

Dominique offers a variety of goods, including potions and gear. You can also sell items and shards to her. Her stock expands as you craft new items. Consider crafting better gear before purchasing from her to save money and materials.

After visiting the shop, proceed through the door to the right of Johannes to save your game.

The Villagers & Quests

Return to the stairs and jump to the middle level. On the right side, you'll find Lindsay, who offers Kill Quests. Her first quest is to kill five Mortes to avenge her husband, rewarding you with three Rings. Lindsay offers many quests throughout the game, so check back with her regularly.

Loot the Chest (#2) nearby after accepting her quest.

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