Welcome to the Darkest Dungeon hub! This is a challenging, atmospheric RPG where you manage a roster of flawed heroes as they delve into treacherous dungeons, battling eldritch horrors and their own creeping stress. You'll need to master combat, manage your heroes' sanity, and carefully plan your expeditions to reclaim your ancestral estate from the encroaching darkness.
This guide is here to help you conquer the game's toughest challenges. We'll cover expert strategies for combat encounters, effective character builds, navigating quests, and crucial resource management. Whether you're aiming to overcome the final descent, manage your Hamlet effectively, or simply survive the psychological toll of the dungeons, this guide provides the insights you need to succeed.
The game and the new DLCs
Explore Darkest Dungeon DLCs like Crimson Court, Color of Madness, and Shieldbreaker. Learn about game modes and starting extras.
Darkest Dungeon is an enduring game that consistently receives updates and new downloadable content (DLC) packs, expanding its challenging gameplay.
DLCs Available:
- Crimson Court: Introduces the Courtyard region with new enemies, 5-6 new bosses (including the Fanatic and Garden Guardian), the Flagellant hero class, 10 new Hamlet buildings, and the Crimson Curse disease. It also adds new consumable items called The Blood and many new Crimson items with set bonuses.
- The Color of Madness: Adds the Farmstead region for endless battles with valuable drops. It includes a Nomad Wagon merchant selling crystal-based trinkets requiring Comet Shards, which are obtained from Farmstead fights or events. New bosses include The Miller, The Thing From the Stars, and The Comet. This DLC also provides 4 new Districts, new quirks, and new Curios to aid your party between fights.
- The Shieldbreaker: Features the Shieldbreaker hero class with unique combat mechanics like Armor Piercing, Guard Break, and Stealth. It includes class-specific trinkets with sets and introduces 3 new monster types. You may also find the consumable item Aegis Scale, which prevents all damage for one turn. This DLC also adds stealth to some enemies and includes a story for the Shieldbreaker with camping mechanics.
- Musketeer: A free DLC for GOG releases or previous purchasers, making the Musketeer class available. She is similar to the Arbalest and comes with new class-specific trinkets.
Starting Extras (as of 12.07.2018):
Depending on your installed DLC, you can start with the Musketeer, Crimson Court, Districts, Flagellant, Shieldbreaker, and Color of Madness content. You can uncheck specific features, like vampires from the Crimson Court, if you wish to disable them.
Game Modes:
- Radiant: Offers easier runs, ideal for your first experience.
- Darkest: The standard game mode.
- Bloodmoon: A hard mode with a time limit of 86 weeks and a maximum of 12 hero deaths. Failing either condition ends the game and your save slot. This mode combines Stygian difficulty with Crimson Court elements.
Different modes offer varying prices, enemy strength, and the ability to hire higher-level heroes.
Starting the Game:
Regardless of the mode chosen, you begin with The Old Road mini-dungeon to reach your Hamlet. Your starting heroes are always Reynauld (Crusader) and Dismas (Highwayman).
- Battles in Darkest Dungeon, even without DLCs, can be lengthy. Some players use tools like Cheat Engine's Speed Hack to accelerate gameplay, though this may cause you to miss effects from Curios (interactive objects in dungeons).
- The Crimson Court DLC can be challenging due to the Crimson Curse disease and the need to manage the new consumable, The Blood.
- The Color of Madness DLC offers endless battles in the Farmstead with potentially good drops, but requires managing Comet Shards for special trinkets.
- The Shieldbreaker DLC adds new combat mechanics and a unique hero, but be aware that some enemies gain stealth.
- Carefully consider your choice of game mode, especially Bloodmoon, due to its strict time and death limits.
The game and the new DLCs (2)
Dive into Darkest Dungeon's DLCs! Learn about Crimson Court, Color of Madness, Shieldbreaker, and more. Get tips on game modes and starting your estate.
Hey there! So, Darkest Dungeon is still getting love with updates and new DLCs, even though it's been out for a while. It's pretty cool that the devs keep adding stuff. Let's break down what's new and what you can expect.
There are a few main DLCs that really shake things up:
- Crimson Court: This one's a biggie, adding a whole new area called the Courtyard. You'll face the Crimson Curse, deal with new bloodsucker enemies, and even meet some seriously tough bosses. Plus, you get a new hero, the Flagellant, and a bunch of new buildings to upgrade your Hamlet. It's packed with content!
- The Color of Madness: This DLC introduces the Farmstead region, which offers endless battles with great loot. There's a new merchant, the Nomad Wagon, selling unique crystal trinkets that you get with Comet Shards. You'll also face new bosses like The Miller and The Thing From the Stars. It adds 4 new Districts and some new quirks too.
- The Shieldbreaker: This one focuses on a new hero, the Shieldbreaker, who brings unique combat mechanics like armor piercing and stealth. You'll find new class-specific trinkets and encounter new monster types. Keep an eye out for the Aegis Scale consumable – it can save you from all damage for a turn!
There's also a free DLC, Musketeer, which adds a hero similar to the Arbalest and some class-specific trinkets. It was free for GOG releases or for those who supported the devs earlier.
Now, about speeding things up: these games can take a loooong time. If you're feeling impatient, some folks use Cheat Engine's Speed Hack. Just a heads-up, though: speeding things up might make you miss out on cool effects from Curios or other details. Use it at your own risk!
Crimson Court Deep Dive
Seriously, this DLC is a blast. The Flagellant hero is a unique addition, and the Courtyard dungeon is no joke with its Crimson Curse. You'll be fighting new bloodsuckers that might even show up in other dungeons until you defeat the main bosses. Speaking of bosses, you've got 5 new ones to contend with: 3 main vampires, the Fanatic (who can show up if a hero gets the Crimson Curse), and the Garden Guardian (after you beat the first three). There are also 10 new buildings to upgrade your Hamlet. The maps can be long, and you'll need to manage a new consumable called 'The Blood' to survive. Oh, and the Crocodilian is another boss, making it six in total!
Plus, you'll find tons of new trinkets, often called Crimson items, some with cool set bonuses.
The Color of Madness Details
The Farmstead region is where it's at for endless battles and sweet drops. The Nomad Wagon merchant sells special crystal trinkets that you buy with Comet Shards, which you earn from fights or events. The main boss here is The Miller, along with his monster pals. You'll also run into The Thing From the Stars and the Comet itself. This DLC also adds 4 new Districts and some new quirks to spice things up.
New Curios in this DLC can help keep your party going between those long, endless fights.
The Shieldbreaker Features
This DLC really shines with the Shieldbreaker class. Her unique mechanics include armor piercing, guard break, and stealth. You'll get new class-specific trinkets, some with set bonuses. There are 3 new monster types to face, and keep an eye out for the Aegis Scale consumable – it's rare but lets you avoid all damage for a turn.
A cool note: this DLC adds stealth to some enemies, and the Shieldbreaker has her own story arc where you camp with low stress until you unlock her 7 background stories.
Starting Your Game: The Estate
As of July 2018, you can start with these DLCs enabled:
- Musketeer
- Crimson Court
- Districts
- Flagellant
- Shieldbreaker
- Color of Madness
If a particular DLC's content is annoying you (like the vampires from Crimson Court), you can actually uncheck it before starting your game!
You've got three difficulty levels to choose from:
- Radiant: Perfect for your first playthrough. It's the easiest mode.
- Darkest: This is your standard, normal mode.
- Bloodmoon: This is the super hard mode, combining Stygian rules with the Crimson Court. You have a strict time limit (86 weeks) and a hero death limit (12 deaths). If you fail either, it's game over for your save slot. Seriously, think hard before picking this one!
Different modes affect prices, enemy difficulty, and even the level of heroes you can hire. No matter which mode you pick, you'll start with a mini-dungeon called 'The Old Road' to get to your Hamlet. Your starting heroes will always be Reynauld (a Crusader) and Dismas (a Highwayman).
From there, it's all about exploring your Hamlet and venturing into the Dungeons. Good luck out there!
Your Hamlet
Master the Hamlet in Darkest Dungeon! Learn about upgrades for the Abbey, Blacksmith, Guild, Sanitarium, and more, including unlock timings and benefits.
Soon as you level up, you'll unlock more and more features in the Hamlet. Some are tied to DLCs. This guide provides information on upgrades and the approximate time/event when you can use these features.
Abbey
Upgrading the Abbey increases the types of stress treatments and their effectiveness. Possibilities:
- Cloister: Increase efficiency, reduce cost by 15% two times and increase slot number to 3.
- Transept: Similar to Cloister, but with 16% and 12% cost reduction.
- Penance Hall: Similar to Cloister, but with 13% cost reduction twice.
Unlocks after the 2nd week.
Ancestor's Memoirs
Get information on your ancestor's failures. These can be unlocked once you are done with certain bosses and/or collected enough Journals. DLCs can provide more stories. This feature is available from the start.
Blacksmith
Upgrading the Blacksmith allows for purchasing better weapons and armor, and reduces costs. Upgrades include Weaponsmithing, Armorsmithing, and Furnace (reduces upgrade costs by 10%/level). Weapon- and armorsmithing unlocks L2-5 items. You can upgrade items by dragging and dropping your character to the top right holder or selecting them from your roster.
Unlocked in the 3rd week.
Graveyard
View your fallen heroes. This feature is available from the start.
Guild
Upgrading the Guild allows for training of advanced ranks in hero skills. Upgrades include Instructor Mastery (allows skill upgrades from L2 to L5) and Training Regimen (reduces skill training cost by 10%/level). To upgrade a hero's skill, drag and drop it to the top right, then pay for the skills, or click them in your roster. Do not forget to upgrade necessary skills on new heroes if you have the Gold.
Unlocked in the 3rd week.
Nomad Wagon
Upgrading the Nomad Wagon improves trinket purchase selection and reduces their cost. Upgrades include Wagon Size (4-12 trinkets available) and Merchant Network (reduces trinket costs by 10%/level). Crystal-based items are unique and can only be bought once. Once you have a trinket, right-click a hero and select "Trinket Inventory" below your roster. You can only equip trinkets that are either good for the hero class or not class-limited.
Unlocked at week 10.
Roster
Your roster contains your heroes. You can sort them by level, stress, class, and activity. You can see their portraits, attack/defense, main level, stress level, and whether they have a disease (indicated by a yellow stink or blood on the portrait with Crimson DLC). Right-click any hero to select them and view their stats.
Sanitarium
Upgrading the Sanitarium allows for more quirk treatment slots and reduces treatment cost. Upgrades include Treatment Library (reduces treatment costs by 10% five times), Medical Devices (reduces treatment costs by 13% max 3 times and increases efficiency), and Patient Cells (increases Treatment and Medical Wards slots to max 3). "Medical Ward" removes diseases, while "Treatment Ward" removes or finalizes quirks. Locking a quirk or removing a negative quirk with a death symbol is costly.
Unlocked after your 4th dungeon run, week 4.
Stage Coach
Upgrading the Stagecoach increases available heroes for hire or roster size. Upgrades include Stagecoach Network (increases maximum available hero number), Hero Barracks (increases your available roster size), and Experienced Recruits (chance for a max L3 hero). This building is available from the start, but "Experienced Recruits" cannot be unlocked immediately.
Survivalist
Upgrading the Survivalist increases available Camping skills and reduces their learning cost. Each level gives a -10% reduced cost. Unlock camping skills by dragging and dropping your mates to the top right or selecting them in your roster.
Unlocked at week 10.
Tavern
Upgrading the Tavern increases the types of stress treatments and their effectiveness. You can upgrade the Bar, Gambling, and Brothel. Each can be upgraded to have max 3 slots with cheaper treatment costs (~12-16%x2) and higher efficiency. Some heroes may refuse certain methods while others may prefer specific solutions. Upgrade choices are up to you.
Unlocked after the 2nd week.
Town Events
Learn about Darkest Dungeon town events, including triggers like defeating Vvulf for 'A Day Long Awaited', which adds 6 recruits.
- 1Town events occur weekly.
- 2Some events trigger automatically based on reaching certain goals or weeks.
- 3To trigger other events, select a dungeon mission where a town event icon is visible at the bottom of the mission information.
Specific Event: A Day Long Awaited
- This event is triggered by defeating Vvulf.
- It results in 6 more recruits than usual appearing in your Stage Coach.
- Pay attention to the town event icon on dungeon mission details to plan your triggers.
- Automatic events may require specific achievements or reaching certain in-game weeks.
Similar guides you might like
100% Human-Written. Community Verified. Learn how Ludo.guide verifies content